#include "Vector.h"

#ifndef STATE
#define STATE

namespace State
{
	Vector position(0, 20.0f, -5.0f); 
	Vector rotation(0, 0, 0);

	Vector lastPosition;

	GLfloat velocity = 10.0f;

	GLfloat deltaV;
	GLfloat radianY;

	GLdouble currentTime = 0;
	GLdouble lastTime = 0;
	GLdouble deltaTime = 0;
}

#endif